Friday, January 27, 2012

How Sounds are Formed by a Synthesizer

Basic Terminology

Oscillator (the sound generator)
  • The primary source of synthetic sound
  • Able to produce different wave forms
    • Mostly commonly: saw/sine/triangle/square/pulse/noise
    • Each wave form has a distinct 'tone color' or timbre

Image from Wikipedia

In 'additive synthesis', waveforms are added together to create a sound
Image from Wikipedia

In 'subtractive synthesis', waveforms are edited through filtration


Image from Wikipedia

analogue synth components
Image from Wikipedia

Filter
  • Essentially a frequency-dependent amplifier
  • A sound frequency range may be set (a 'pass band')
    • Only sound above the range amplified   => high-pass filter
    • Only sound below the range amplified   => low-pass filter 
    • If there is no such range                     => all-pass filter
  • Leaves only a reduced portion of the sound

Envelope
  • Allows fashioning of sounds
    • e.g. Gradual onset/gradual decline
  • 4 main parts to an envelope
    • Attack/Decay/Sustain/Release (ADSR)

Early synthesizers used 'analogue' techniques, whereas contemporary synthesizers tend to use 'digital' techniques

Increasingly, though, both technological principles are applied in free-standing synthesizer software or 'Soft Synths'

Analogue synthesis
  • Electronic signals are continuous
  • More inherent noise

Digital synthesis
  • Electronic signals are sent at one of two levels
  • Information is quantized

Patch cords

  • Allow for combining of waveforms from different generators and allow a sound 'patch' to be extended and sequentially modified


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